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Until or unless Apple changes its App Store policies, though, you’ll mostly be limited to games that run on the iPhone itself. On Android, you can stream Xbox Game Pass games right to your phone and use the Kishi to turn it into a handheld console. Apple’s restrictions around game streaming services like Microsoft’s xCloud means that the iPhone version of the Kishi misses out on a compelling use case. Unfortunately, the comparison with an Xbox controller is less relevant on iOS than Android. Would be great for xCloud, but Apple doesn’t allow it
#Mac game controller review full#
That said, the D-pad is worlds better than dealing with the Switch Joy-Con’s four-button facsimile, and overall, the Kishi does a reasonable job at giving the iPhone a full Xbox-style controller layout. The analog sticks and triggers are decent, but the face buttons are a little mushier than I’d like, and similarly, I’d prefer more tactile responsiveness from the D-pad. I’ll say here that I agree with what Cameron said about the Android version of the Kishi: it doesn’t feel like a truly premium controller.
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This is a very good $2.99 version of a legitimate classic, but I would never want to play it with a touchscreen - with the Kishi, though, it’s arguably one of the best ways to play the game. I also tried the Kishi out with the new mobile version of Castlevania: Symphony of the Night, which suddenly becomes an infinitely more appealing proposition.
#Mac game controller review full version#
With the Kishi controller, though, it’s not all that different to playing the full version on the Switch. My go-to time-waster is the mobile version of NBA2K, for example, and I usually play it on the automatic mode where you only occasionally directly get involved with the action through some basic on-screen buttons. That means it works with, well, a lot of games on the App Store. The Kishi’s setup is effortless, and the iOS version is MFi certified so it’s instantly recognized as a gamepad by pretty much every game that uses standard controls.
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It solves many of the biggest pain points of mobile game controllers: they can be awkward to carry, attach, detach, and pair with your device.